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Drilldown: creatures

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creatures > movement m: 6-9 & dexterity: 14-20 & wisdom: 6-12

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movement m:
race:
Human (62) · Goblin (47) · Dwarf (25) · Githyanki (18) · Doppelganger (17) · Vampire spawn (16) · Elf (13) · Halfling (12) · Bugbear (11) · Cat (10) · Tiefling (10) · Aberration (9) · Lightfoot Halfling (8) · Ghoul (7) · Gnome (7) · Undead (7) · Wolf (7) · None (6) · Elemental (6) · Gnoll (6)
type:
Human (62) · Goblin (47) · Dwarf (25) · Githyanki (18) · Doppelganger (17) · Vampire spawn (16) · Elf (13) · Halfling (12) · Bugbear (11) · Cat (10) · Tiefling (10) · Aberration (9) · Lightfoot Halfling (8) · Ghoul (7) · Gnome (7) · Undead (7) · Wolf (7) · None (6) · Elemental (6) · Gnoll (6)
resistances:
None (265) · Poison immunity (32) · Piercing resistant nm (29) · Bludgeoning resistant nm (28) · Slashing resistant nm (28) · Necrotic resistant full (26) · Poison resistant full (16) · Fire resistance full (15) · fire resistant full (12) · Lightning resistant full (8) · Poison resistance full (8) · Cold resistant full (7) · Fire Immunity (7) · Acid resistant full (6) · necrotic resistance full (6) · poison resistance nm (6) · Thunder resistant full (4)
passives:
 Opportunity Attack (299) · Darkvision (188) ·  Extra Attack (108) · Opportunity Attack (65) ·  Darkvision (36) ·  Dwarven Resilience (25) ·  Fey Ancestry (24) ·  Sunlight Sensitivity (23) ·  Halfling Luck (20) ·  Prey Upon the Weak (19) ·  Multiattack: Morphic Ambush (18) ·  Superior Darkvision (17) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) · Brave (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Crossbow Expert: Wounding (14) · Mobile: Evade Difficult Terrain (14)

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