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Drilldown: creatures

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creatures > dexterity: 14-19 & wisdom: 10 & subrace: None

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2)
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wisdom:
resistances:
None (42) · Poison immunity (33) · Bludgeoning resistant nm (27) · Piercing resistant nm (27) · Slashing resistant nm (27) · Necrotic resistant full (24) · fire resistance full (15) · Necrotic immunity (11) · Fire resistant full (10) · lightning resistant full (9) · Acid resistant full (8) · necrotic resistance full (6) · Thunder resistant full (6) · Cold immunity (5) · Radiant vulnerability (5) · Acid resistance full (4) · Bludgeoning resistance nm (4) · Cold resistant full (4) · Piercing resistance nm (4) · Slashing resistance nm (4)
passives:
Opportunity Attack (101) · Darkvision (47) · Extra Attack (23) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Ethereal (13) · Hellish Resistance (7) · Sunlight Weakness (6) · Incorporeal Movement (5) · Brave (4) · Fey Ancestry (4) · Halfling Luck (4) · Blindsight (3) · Evasion (3) · Permanently Armed (3) · Shadowblend (3) · Tenacity (passive feature) (3)

Showing below up to 115 results in range #1 to #115.

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