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Drilldown: creatures

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creatures > dexterity: 14-18 & wisdom: 2-10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2)
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race:
Goblin (49) · Human (25) · Vampire spawn (16) · Undead (15) · None (10) · Halfling (10) · Half-Elf (9) · Ghoul (8) · Gnome (8) · Tiefling (8) · Aberration (6) · Elf (6) · Kobold (6) · Dwarf (5) · Elemental (5) · Skeleton (5) · Spider (5)
resistances:
None (132) · Poison immunity (44) · Bludgeoning resistant nm (28) · Necrotic resistant full (28) · Piercing resistant nm (28) · Slashing resistant nm (28) · Fire resistance full (20) · Fire resistant full (12) · Necrotic immunity (11) · lightning resistant full (10) · necrotic resistance full (10) · Acid resistant full (9) · Psychic immunity (7) · Thunder resistant full (7) · Poison resistant full (6) · Radiant vulnerability (6) · Cold immunity (5) · cold resistant full (5)
passives:
Opportunity Attack (214) · Darkvision (133) · Extra Attack (44) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (14) · Ethereal (13) · Sunlight Sensitivity (13) · Brave (10) · Halfling Luck (10) · Gnome Cunning (8) · Shortened Stride (8) · Evasion (7) · Hellish Resistance (7) · Uncanny Dodge (7)

Showing below up to 236 results in range #1 to #236.

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