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Drilldown: creatures

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creatures > movement m: 9-40 & dexterity: 14-16

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movement m:
dexterity:
race:
Human (60) · Goblin (44) · Tiefling (21) · Vampire spawn (16) · Aberration (11) · Bugbear (11) · High Elf (10) · Cat (9) · None (8) · Githyanki (8) · Undead (8) · Drow (7) · Dwarf (7) · Gnoll (7) · Wood Elf (7) · Ghoul (5) · High Half-Elf (5) · Spider (5) · Wolf (5) · Worg (5)
type:
Human (60) · Goblin (44) · Tiefling (21) · Vampire spawn (16) · Aberration (11) · Bugbear (11) · High Elf (10) · Cat (9) · None (8) · Githyanki (8) · Undead (8) · Drow (7) · Dwarf (7) · Gnoll (7) · Wood Elf (7) · Ghoul (5) · High Half-Elf (5) · Spider (5) · Wolf (5) · Worg (5)
resistances:
None (228) · Piercing resistant nm (26) · Slashing resistant nm (26) · Bludgeoning resistant nm (25) · Poison immunity (25) · Necrotic resistant full (24) · Fire resistance full (23) · fire resistant full (18) · Acid resistant full (7) · Lightning resistant full (6) · Necrotic immunity (6) · necrotic resistance full (6) · Poison resistant full (6) · Cold resistant full (5) · Lightning resistance full (5) · poison resistance nm (5) · psychic immunity (5) · Radiant Vulnerability (5) · Thunder resistant full (5)
passives:
 Opportunity Attack (255) · Darkvision (169) · Opportunity Attack (64) ·  Extra Attack (49) ·  Fey Ancestry (35) ·  Darkvision (31) · Extra Attack (25) ·  Hellish Resistance (24) ·  Sunlight Sensitivity (21) ·  Tenacity (passive feature) (20) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) · None (11) ·  Feline Fall (10) · Brute (10) ·  Pack Tactics (9)

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