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Drilldown: creatures

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creatures > hp: 20-200 & dexterity: 14-16 & wisdom: 3-10

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Act 2 differences (2)
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dexterity:
wisdom:
resistances:
None (53) · Bludgeoning resistant nm (24) · Necrotic resistant full (24) · Piercing resistant nm (24) · Poison immunity (24) · Slashing resistant nm (24) · fire resistance full (13) · necrotic resistance full (10) · Fire resistant full (9) · Necrotic immunity (9) · acid resistant full (8) · Lightning resistant full (7) · Thunder resistant full (6) · Poison resistant full (5) · Radiant Vulnerability (5) · Cold immunity (4) · Cold resistant full (4) · Psychic immunity (4)
passives:
Opportunity Attack (117) · Darkvision (55) · Extra Attack (27) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (12) · Brave (9) · Ethereal (9) · Halfling Luck (9) · Gnome Cunning (7) · Shortened Stride (7) · Sunlight Sensitivity (7) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Superior Darkvision (6) · Crude Frenzy (5) · Great Weapon Master: All In (5) · Sunlight Weakness (5)

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