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Drilldown: creatures

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creatures > dexterity: 12-18 & intelligence: 12-16

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name:
Act 2 differences (2) · Cambion (2) · Dryad (2) · Intellect Devourer (2) · Sahuagin Champion (2) · Sahuagin Hunter (2)
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intelligence:
race:
Human (52) · Halfling (24) · Gnome (22) · Githyanki (16) · Dwarf (13) · Elf (13) · Half-Elf (11) · None (8) · Goblin (7) · Cambion (4) · Sahuagin (4) · Aberration (3) · Hobgoblin (3) · Wraith (3) · Djinni (2) · Drow (2) · Fey (2) · Fiend (2) · Ghost (2)
resistances:
None (168) · bludgeoning resistant nm (13) · Lightning resistant full (13) · Piercing resistant nm (13) · Slashing resistant nm (12) · Fire resistant full (11) · poison immunity (11) · Cold resistant full (9) · Poison resistant full (9) · Lightning Resistance full (7) · Necrotic immunity (7) · Poison resistance full (7) · Acid resistant full (5) · bludgeoning resistance nm (5) · Cold resistance full (5) · Fire resistance full (5) · Piercing resistance nm (5) · Slashing resistance nm (5) · Thunder resistant full (5)
conditions:
None (186) · Dead (4) · Aura of Protection (Aura) (2) · Drunk (2)
passives:
Opportunity Attack (212) · Darkvision (96) · Extra Attack (65) · Fey Ancestry (33) · Brave (24) · Halfling Luck (24) · Gnome Cunning (22) · Shortened Stride (20) · Dwarven Resilience (15) · Sunlight Sensitivity (15) · Magic Resistance (12) · Born into Darkness (11) · Land's Stride: Difficult Terrain (11) · Shadow Ambush (11) · Superior Darkvision (10) · Evasion (9) · Uncanny Dodge (9) · Duergar Resilience (8) · Ethereal (8) · Githyanki War Magic (7)

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