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Drilldown: creatures

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creatures > strength: 15-18 & constitution: 8-14

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name:
Act 2 differences (2) · Ghoul (2) · Worg (2)
constitution:
race:
Human (44) · Dwarf (16) · Bugbear (11) · Elf (10) · None (8) · Worg (8) · Aberration (6) · Werewolf (6) · Bear (4) · Lightfoot Halfling (4) · Doppelganger (3) · Ghast (3) · Ghoul (3) · Gold dwarf (3) · Half-Elf (3) · Halfling (3) · Ooze (3)
type:
Human (44) · Dwarf (16) · Bugbear (11) · Elf (10) · None (8) · Worg (8) · Aberration (6) · Werewolf (6) · Bear (4) · Lightfoot Halfling (4) · Doppelganger (3) · Ghast (3) · Ghoul (3) · Gold dwarf (3) · Half-Elf (3) · Halfling (3) · Ooze (3)
resistances:
None (108) · Poison immunity (15) · Poison resistant full (13) · Lightning resistant full (9) · Necrotic resistant full (8) · Lightning resistance full (6) · poison resistance full (6) · Slashing resistance full (5) · Bludgeoning Immunity nm (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · Psychic immunity (3)
passives:
 Opportunity Attack (124) ·  Extra Attack (46) · Opportunity Attack (45) · Darkvision (39) ·  Darkvision (27) ·  Tenacity (passive feature) (24) · Extra Attack (22) ·  Dwarven Resilience (19) ·  Fey Ancestry (17) ·  Shadow Ambush (14) ·  Divine Health (11) · Brute (10) · Charger (10) ·  Born into Darkness (9) ·  Sunlight Sensitivity (9) ·  Superior Darkvision (9) ·  Halfling Luck (7) · Multiattack: Wounded (Werewolf) (6)

Showing below up to 177 results in range #1 to #177.

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