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Drilldown: creatures

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creatures > movement m: 9-40 & dexterity: 12-16 & constitution: 8-14

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movement m:
race:
Goblin (89) · Human (64) · Tiefling (23) · Elf (21) · Half-Elf (16) · Bugbear (11) · None (10) · Cat (10) · Undead (10) · Drow (9) · Mephit (9) · Worg (9) · Aberration (8) · Dwarf (7) · Gnoll (6) · Werewolf (6) · Ghoul (5) · Skeleton (5) · Hobgoblin (4) · Kobold (4)
resistances:
None (291) · Poison immunity (31) · Fire resistance full (25) · fire resistant full (17) · Necrotic resistant full (9) · Poison resistant full (9) · Lightning Resistance full (7) · Necrotic immunity (7) · necrotic resistance full (7) · Acid resistance full (6) · acid resistant full (6) · Cold resistant full (6) · lightning resistant full (6) · Thunder resistance full (6) · Thunder resistant full (6) · Bludgeoning resistance nm (5) · Cold immunity (5) · Piercing resistance nm (5) · Slashing resistance nm (5)
passives:
Opportunity Attack (361) · Darkvision (261) · Extra Attack (52) · Fey Ancestry (47) · Hellish Resistance (23) · Tenacity (passive feature) (20) · Sunlight Sensitivity (16) · Pack Tactics (13) · None (12) · Divine Health (12) · Feline Fall (12) · Brute (10) · Charger (10) · Ethereal (10) · Born into Darkness (9) · Shadow Ambush (9) · Incorporeal Movement (7) · Death Burst: Force (6) · Dwarven Resilience (6) · Multiattack: Wounded (Werewolf) (6)

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