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Drilldown: creatures

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creatures > dexterity: 14-16 & constitution: 8-13

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dexterity:
race:
Human (50) · Goblin (47) · Tiefling (19) · Dwarf (18) · Halfling (13) · Bugbear (11) · Elf (11) · Cat (10) · Undead (8) · Ghoul (6) · Bird (5) · Drow (5) · Gnoll (5) · Kobold (5) · Wolf (5) · Dog (4) · Lightfoot Halfling (4) · Raven (4) · Skeleton (4)
type:
Human (50) · Goblin (47) · Tiefling (19) · Dwarf (18) · Halfling (13) · Bugbear (11) · Elf (11) · Cat (10) · Undead (8) · Ghoul (6) · Bird (5) · Drow (5) · Gnoll (5) · Kobold (5) · Wolf (5) · Dog (4) · Lightfoot Halfling (4) · Raven (4) · Skeleton (4)
resistances:
None (206) · poison immunity (28) · fire resistance full (20) · Fire resistant full (16) · Lightning resistant full (11) · Necrotic immunity (8) · Poison resistant full (8) · Acid resistant full (7) · Bludgeoning resistant nm (7) · necrotic resistant full (7) · Piercing resistant nm (7) · Poison resistance full (7) · Slashing resistant nm (7) · Cold resistant full (6) · necrotic resistance full (6) · Radiant vulnerability (6) · thunder resistant full (6) · poison resistance nm (4) · Psychic Immunity (4)
passives:
 Opportunity Attack (219) · Darkvision (160) · Opportunity Attack (48) ·  Extra Attack (37) ·  Darkvision (27) ·  Sunlight Sensitivity (26) ·  Fey Ancestry (24) ·  Hellish Resistance (20) ·  Dwarven Resilience (19) · None (17) ·  Halfling Luck (17) ·  Superior Darkvision (13) · Brave (12) ·  Feline Fall (11) · Duergar Resilience (11) · Brute (10) ·  Pack Tactics (9) ·  Tenacity (passive feature) (9) · Extra Attack (9) ·  Ethereal (8)

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