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Drilldown: creatures

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creatures > movement m: 9-16 & constitution: 16-21

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movement m:
race:
Human (141) · Githyanki (33) · Zombie (19) · Half-Orc (18) · Vampire spawn (16) · Redcap (13) · Drow (8) · Elemental (8) · Ogre (8) · Dwarf (6) · Half-Elf (6) · Aberration (5) · Cambion (4) · Death Knight (4) · Skeleton (4) · Tiefling (4) · Alioramus (3) · Beast (3) · Elf (3) · Merregon (3)
resistances:
None (256) · Poison immunity (36) · Piercing resistant nm (31) · Bludgeoning resistant nm (30) · Slashing resistant nm (30) · necrotic resistant full (20) · Necrotic immunity (12) · Cold resistant full (9) · Poison resistant full (9) · Fire resistant full (8) · Psychic resistance full (8) · Bludgeoning resistant full (7) · Piercing resistant full (7) · Lightning resistant full (6) · Acid resistant full (5) · Fire immunity (5) · Fire resistance full (4) · Psychic resistant full (4) · Slashing resistant full (4)
conditions:
None (217) · Aura of Murder (Aura) (20) · Mage Armour (17) · Aura of Protection (Aura) (16) · Undead Fortitude (14) · Unstoppable (11) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Marshal Undead (4) · Stench of Death (4) · Dead (3) · Sanctuary (3) · Soul Oath (3) · Astral Conduit (2) · Aura of Hate (Aura) (2) · Freedom of Movement (2) · Mage-Animated (2) · Reconfigured: Undead (2) · Slayer Form (2)
passives:
Opportunity Attack (341) · Extra Attack (186) · Darkvision (110) · Great Weapon Fighting (49) · Phalanx Formation (35) · Protection (32) · Riposte (32) · Magic Resistance (26) · Tactical Discipline (26) · Tenacity (passive feature) (21) · Divine Health (19) · Evasion (19) · Fey Ancestry (18) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17)

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