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Drilldown: creatures

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creatures > hp: 50-140 & constitution: 16-21

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race:
Human (130) · Dwarf (30) · Githyanki (25) · Half-orc (18) · Vampire Spawn (16) · Gnome (12) · Redcap (9) · Drow (8) · Elemental (8) · Ogre (8) · Half-Elf (6) · Zombie (6) · Aberration (4) · Beast (4)
resistances:
None (251) · Bludgeoning resistant nm (28) · Piercing resistant nm (28) · Slashing resistant nm (27) · Necrotic resistant full (19) · Poison Immunity (19) · Poison resistant full (15) · Fire resistant full (11) · poison resistance full (10) · Cold resistant full (9) · Lightning resistant full (8) · Psychic resistance full (8) · Acid resistant full (7) · Poison full (6) · Cold resistance full (5) · Necrotic immunity (5) · Piercing resistant full (5) · Thunder resistant full (5)
conditions:
None (237) · Aura of Murder (Aura) (20) · Aura of Protection (Aura) (18) · Mage Armour (10) · Unstoppable (10) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Undead Fortitude (5) · Dead (3) · Sanctuary (3) · Ambushing (2) · Freedom of Movement (2) · Mage-Animated (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (339) · Extra Attack (198) · Darkvision (125) · Great Weapon Fighting (56) · Protection (41) · Phalanx Formation (40) · Riposte (37) · Dwarven Resilience (30) · Tactical Discipline (29) · Tenacity (passive feature) (23) · Divine Health (21) · Evasion (19) · Sunlight Sensitivity (19) · Fey Ancestry (18) · Danger Sense (17) · Magic Resistance (17) · Unarmoured Defence (Barbarian) (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16)

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