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Drilldown: creatures

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creatures > hp: 10-100 & constitution: 16-17

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constitution:
race:
Human (111) · Githyanki (30) · Dwarf (29) · Zombie (20) · Vampire Spawn (16) · Gnome (13) · Half-orc (12) · Drow (8) · Ogre (8) · Bear (5) · Half-Elf (5) · Skeleton (4) · Tiefling (4) · Alioramus (3) · Beast (3) · Cambion (3) · Halfling (3) · Merregon (3) · Wraith (3)
resistances:
None (222) · Piercing resistant nm (25) · Bludgeoning resistant nm (24) · Poison immunity (24) · Slashing resistant nm (24) · Necrotic resistant full (19) · Poison resistant full (14) · Cold resistant full (10) · Fire resistant full (10) · poison resistance full (10) · Necrotic immunity (8) · Psychic resistance full (8) · Lightning resistant full (7) · Bludgeoning resistant full (6) · poison full (6) · Acid resistant full (4) · Piercing resistant full (4) · poison resistance nm (4) · Thunder resistant full (4)
conditions:
None (211) · Mage Armour (19) · Aura of Protection (Aura) (18) · Undead Fortitude (14) · Death Ward (8) · Astral Gravity (7) · Aura of Murder (Aura) (7) · Eternally Bound (7) · Stench of Death (4) · Dead (3) · Reconfigured: Undead (3) · Astral Conduit (2) · Freedom of Movement (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (309) · Extra Attack (170) · Darkvision (97) · Great Weapon Fighting (55) · Protection (40) · Phalanx Formation (39) · Riposte (36) · Dwarven Resilience (29) · Divine Health (22) · Tenacity (passive feature) (22) · Sunlight Sensitivity (20) · Danger Sense (18) · Unarmoured Defence (Barbarian) (18) · Fey Ancestry (17) · Evasion (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Tactical Discipline (15)

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