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Drilldown: creatures

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creatures > constitution: 13-18 & wisdom: 8-11

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Intellect Devourer (2) · Lady Durinbold's Attendant (2) · Mask of Vengeance (2) · Worg (2)
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race:
Human (48) · Gnome (21) · Vampire spawn (16) · Half-Orc (15) · Tiefling (13) · Half-Elf (12) · None (10) · Bugbear (10) · Elemental (10) · Aberration (8) · Skeleton (8) · Worg (8) · Drow (7) · Dwarf (6) · Elf (6) · Werewolf (6) · Animated Armour (3) · Mummy (3)
resistances:
None (156) · Bludgeoning resistant nm (31) · Piercing resistant nm (31) · Poison immunity (31) · Slashing resistant nm (31) · Necrotic resistant full (18) · Fire resistant full (14) · bludgeoning vulnerability (8) · Necrotic immunity (8) · acid resistant full (7) · lightning resistant full (7) · poison resistant full (7) · Thunder resistant full (6) · Cold resistant full (5) · Fire immunity (5) · psychic immunity (5)
passives:
Opportunity Attack (231) · Darkvision (102) · Extra Attack (74) · Great Weapon Fighting (22) · Gnome Cunning (21) · Fey Ancestry (20) · Shortened Stride (20) · Divine Health (19) · Sunlight Hypersensitivity (16) · Tenacity (passive feature) (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (13) · Unarmoured Defence (Barbarian) (13) · Hellish Resistance (12) · Fast Movement (10) · Sunlight Sensitivity (10) · Superior Darkvision (10)

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