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creatures > movement m: 9-40 & constitution: 10-13

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movement m:
constitution:
race:
Human (177) · Goblin (94) · Tiefling (53) · Elf (45) · Half-Elf (27) · Dwarf (24) · Drow (15) · Bugbear (11) · Cat (10) · None (9) · Ghoul (7) · Mephit (7) · Undead (7) · Dark Justiciar (6) · Gnoll (6) · Half-orc (5) · Kuo-toa (4) · Worg (4)
resistances:
None (456) · Fire resistance full (41) · Poison immunity (33) · Fire resistant full (24) · Necrotic resistant full (13) · fire magical (10) · Fire immunity (8) · Necrotic immunity (8) · Radiant vulnerability (8) · Acid resistant full (7) · Bludgeoning resistant nm (7) · Cold resistant full (7) · lightning resistant full (7) · Piercing resistant nm (7) · poison resistance nm (7) · Poison resistant full (7) · Slashing resistant nm (7) · necrotic resistance full (6)
conditions:
None (481) · Aura of Murder (Aura) (34) · Slightly Drunk (28) · Sanctuary (18) · Dead (12) · Drunk (6) · Sleeping (6) · Invisible (5) · Sacred Defiance Aura (4) · Death Wish (3) · BOOOAL's Faithful (2) · Ephemeral Whispers (2)
passives:
Opportunity Attack (567) · Darkvision (378) · Extra Attack (97) · Fey Ancestry (89) · Hellish Resistance (55) · Sunlight Sensitivity (37) · Dwarven Resilience (21) · Prey Upon the Weak (17) · None (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Superior Darkvision (15) · Born into Darkness (14) · Tactical Discipline (14) · Duergar Resilience (12) · Shadow Ambush (12) · Feline Fall (11) · Pack Tactics (11) · Tenacity (passive feature) (11)

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