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Drilldown: creatures

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creatures > dexterity: 14-19 & wisdom: 10 & conditions: None

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2)
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wisdom:
resistances:
None (60) · Poison Immunity (26) · Bludgeoning resistant nm (19) · Piercing resistant nm (19) · Slashing resistant nm (19) · fire resistance full (15) · Necrotic resistant full (12) · Fire resistant full (9) · Necrotic immunity (9) · Lightning resistant full (8) · acid resistant full (6) · necrotic resistance full (6) · Poison resistant full (5) · Radiant vulnerability (5) · Thunder resistant full (5) · Acid resistance full (4) · Bludgeoning resistance nm (4) · Cold immunity (4) · Piercing resistance NM (4) · Slashing resistance nm (4)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (111) · Darkvision (55) · Extra Attack (35) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (14) · Ethereal (11) · Sunlight Hypersensitivity (9) · Vampire Regeneration (9) · Brave (8) · Halfling Luck (8) · Hellish Resistance (7) · Uncanny Dodge (7) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Evasion (5) · Great Weapon Master: All In (5) · Sunlight Weakness (5)

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