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Drilldown: creatures

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creatures > constitution: 16-30 & conditions : Fleeting Protection or None

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race:
Human (109) · Dwarf (33) · Githyanki (20) · Half-orc (17) · Gnome (12) · Redcap (12) · Vampire spawn (9) · Elemental (8) · Ogre (8) · Bear (5) · None (4) · Half-Elf (4) · Alioramus (3) · Beast (3) · Cambion (3) · Steel Watcher (3) · Tiefling (3) · Zombie (3)
resistances:
None (219) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (22) · Poison immunity (21) · Poison resistance full (12) · Poison resistant full (12) · Necrotic resistant full (10) · lightning immunity (8) · poison full (8) · Fire resistant full (7) · Cold resistant full (6) · Fire immunity (6) · psychic immunity (6) · Cold resistance full (5) · Lightning resistant full (5) · thunder immunity (5) · Acid resistant full (4) · Fire resistance full (4) · Necrotic immunity (4)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (293) · Extra Attack (163) · Darkvision (102) · Phalanx Formation (47) · Great Weapon Fighting (46) · Protection (43) · Riposte (42) · Dwarven Resilience (32) · Tactical Discipline (29) · Tenacity (passive feature) (19) · Danger Sense (18) · Unarmoured Defence (Barbarian) (18) · Fast Movement (13) · Infernal Weapon (13) · Gnome Cunning (12) · Shortened Stride (12) · Evasion (10) · Feral Instinct (10) · Magic Resistance (10)

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