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Drilldown: creatures

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creatures > strength: 14-30 & wisdom: 3-11 & class: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Worg (2) · Zombie (2)
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race:
Zombie (19) · Human (18) · Vampire spawn (16) · None (11) · Bugbear (11) · Githyanki (11) · Elemental (9) · Undead (9) · Worg (9) · Ogre (8) · Werewolf (6) · Aberration (4) · Animated Armour (4) · Skeleton (4)
subclass:
resistances:
None (98) · Poison immunity (51) · Bludgeoning resistant nm (30) · Piercing resistant nm (30) · Slashing resistant nm (30) · Necrotic resistant full (26) · Necrotic immunity (12) · Psychic immunity (11) · Fire resistance full (8) · Fire resistant full (7) · necrotic resistance full (7) · Acid resistant full (6) · Cold immunity (5) · Fire vulnerability (5) · Lightning resistance full (5) · Lightning resistant full (5) · Poison resistant full (5) · Slashing resistance full (5) · Thunder resistant full (5)
passives:
Opportunity Attack (191) · Darkvision (88) · Extra Attack (37) · Tenacity (passive feature) (18) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (13) · Brute (10) · Ogre's Mark (8) · Ethereal (7) · Multiattack: Wounded (Werewolf) (6) · Blindsight (5) · Fey Ancestry (4) · Magic Resistance (4) · Perfect Sentry (4) · Web Walker (4)

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