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Drilldown: creatures

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creatures > dexterity: 14-22 & wisdom: 3-11 & class: None

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Intellect Devourer (2)
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race:
Human (36) · Goblin (29) · Vampire spawn (16) · None (12) · Bugbear (11) · Undead (11) · Spider (9) · Ghoul (8) · Tiefling (8) · Aberration (6) · Elemental (6) · Kobold (6) · Skeleton (5) · Worg (5) · Animated Armour (3) · Crawling Claw (3) · Ghast (3) · Half-Elf (3) · Rat (3)
subclass:
resistances:
None (126) · Poison Immunity (45) · Bludgeoning resistant nm (31) · Piercing resistant nm (31) · Slashing resistant nm (31) · Necrotic resistant full (25) · fire resistance full (16) · Fire resistant full (11) · Necrotic immunity (11) · acid resistant full (10) · Lightning resistant full (10) · Thunder resistant full (8) · psychic immunity (7) · necrotic resistance full (6) · Cold immunity (5) · Radiant vulnerability (5)
passives:
Opportunity Attack (199) · Darkvision (138) · Extra Attack (32) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Ethereal (14) · Brute (10) · Tenacity (passive feature) (10) · Web Walker (10) · Sunlight Sensitivity (9) · Blindsight (7) · Fey Ancestry (7) · Hellish Resistance (7) · Pack Tactics (6) · Evasion (5) · Incorporeal Movement (5) · Sunlight Weakness (5)

Showing below up to 217 results in range #1 to #217.

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