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Drilldown: creatures

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creatures > dexterity: 12-16 & wisdom: 7-10 & class: None

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name:
Act 2 differences (2)
override page:
race:
Goblin (51) · Vampire spawn (16) · Githyanki (11) · Undead (11) · Tiefling (9) · Gnome (8) · Ogre (8) · Ghoul (6) · None (5) · Human (5) · Kobold (5) · Rat (5) · Skeleton (4) · Aberration (3) · Animated Armour (3) · Crawling Claw (3) · Elemental (3) · Shadow (3) · Half-Elf (2) · Kuo-toa (2)
subclass:
resistances:
None (113) · Poison Immunity (35) · Bludgeoning resistant nm (27) · piercing resistant nm (27) · Slashing resistant nm (27) · Necrotic resistant full (21) · Fire resistance full (16) · Necrotic immunity (11) · Acid resistant full (9) · Fire resistant full (9) · Lightning resistant full (7) · Thunder resistant full (7) · Cold resistant full (6) · necrotic resistance full (6) · Radiant vulnerability (5)
passives:
Opportunity Attack (172) · Darkvision (129) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Extra Attack (13) · Ethereal (11) · Tenacity (passive feature) (10) · Sunlight Sensitivity (9) · Gnome Cunning (8) · Hellish Resistance (8) · Ogre's Mark (8) · Shortened Stride (8) · Fey Ancestry (6) · Pack Tactics (6) · Crude Frenzy (5) · Incorporeal Movement (5) · Sunlight Weakness (5)

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