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Drilldown: creatures

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creatures > intelligence: 10-16 & wisdom: 6-10 & charisma: 8-11

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constitution:
intelligence:
charisma:
race:
Human (187) · Goblin (87) · Tiefling (29) · Elf (27) · Gnome (26) · Dwarf (23) · Githyanki (18) · None (17) · Half-Elf (16) · Lightfoot Halfling (14) · Rock Gnome (13) · Half-Orc (11) · Halfling (11) · Drow (6) · Undead (6) · Aberration (5) · Deity (4) · Dragonborn (4) · Kuo-toa (4)
type:
Human (187) · Goblin (87) · Tiefling (29) · Elf (27) · Gnome (26) · Dwarf (23) · Githyanki (18) · None (17) · Half-Elf (16) · Lightfoot Halfling (14) · Rock Gnome (13) · Half-Orc (11) · Halfling (11) · Drow (6) · Undead (6) · Aberration (5) · Deity (4) · Dragonborn (4) · Kuo-toa (4)
resistances:
None (482) · Fire resistance full (31) · Poison Immunity (22) · Fire resistant full (14) · Necrotic resistant full (14) · Piercing resistant full (12) · Psychic immunity (12) · Slashing resistant full (10) · Acid resistant full (9) · Bludgeoning resistant full (9) · Lightning resistant full (9) · Poison resistant full (9) · Cold resistant full (8) · Necrotic immunity (8) · necrotic resistance full (7) · Poison full (7) · Radiant resistant full (7) · Thunder resistant full (7) · Force resistant full (6) · Fire immunity (4)
passives:
 Opportunity Attack (260) · Darkvision (211) · Opportunity Attack (144) · None (141) ·  Fey Ancestry (43) ·  Shortened Stride (35) ·  Hellish Resistance (31) ·  Gnome Cunning (28) ·  Darkvision (22) ·  Dwarven Resilience (22) ·  Extra Attack (22) ·  Halfling Luck (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) · Brave (13) ·  Sunlight Sensitivity (10) ·  Stone Camouflage (9) ·  Superior Darkvision (9) · Gnome Cunning (9)

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