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Drilldown: creatures

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creatures > movement m: 9 & wisdom: 10-11 & charisma: 6-20

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movement m:
wisdom:
race:
Human (127) · Tiefling (44) · Half-Elf (31) · Elf (27) · Vampire spawn (16) · Drow (14) · Half-Orc (12) · Dwarf (11) · Elemental (11) · Bugbear (10) · Undead (9) · Ghoul (7) · Mephit (7) · None (6) · Dark Justiciar (4) · Kuo-toa (4) · Werewolf (4) · Worg (4) · Aberration (3) · Ghast (3)
resistances:
None (255) · fire resistance full (35) · Poison Immunity (33) · Necrotic resistant full (26) · bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · Fire resistant full (17) · Fire immunity (6) · Lightning resistant full (6) · necrotic resistance full (6) · Acid resistant full (5) · Necrotic immunity (5) · Poison resistant full (5) · Bludgeoning Immunity nm (4) · Cold immunity (4) · Piercing Immunity nm (4) · Radiant vulnerability (4) · Slashing Immunity nm (4)
passives:
Opportunity Attack (354) · Darkvision (198) · Extra Attack (65) · Fey Ancestry (65) · Hellish Resistance (45) · Great Weapon Fighting (20) · Sunlight Sensitivity (20) · Divine Health (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (15) · Danger Sense (10) · Unarmoured Defence (Barbarian) (10) · Brute (9) · Dwarven Resilience (9)

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