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Drilldown: creatures

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creatures > xp: None & movement m: 9-30 & charisma: 4-12

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name:
Act 2 differences (2) · Ghoul (2) · Intellect Devourer (2) · Owlbear (2) · Sahuagin Hunter (2) · Skeleton (2) · Worg (2) · Zombie (2)
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movement m:
race:
Human (38) · Tiefling (16) · Elemental (12) · Elf (12) · Aberration (11) · Skeleton (11) · None (10) · Mephit (7) · Zombie (6) · Beast (5) · Half-Elf (5) · Drow (4) · Goblin (4) · Rat (4) · Sahuagin (4) · Spider (4) · Undead (4)
resistances:
None (130) · Poison immunity (46) · fire resistance full (18) · Bludgeoning resistant nm (15) · piercing resistant nm (15) · Slashing resistant nm (15) · bludgeoning vulnerability (9) · Fire immunity (9) · fire resistant full (8) · lightning resistant full (8) · Necrotic immunity (7) · Necrotic resistant full (7) · Acid resistant full (6) · Piercing resistant full (6) · Poison resistant full (6) · Bludgeoning resistant full (5) · Cold immunity (5) · Fire Vulnerability (5) · lightning resistance full (5) · Psychic immunity (5)
passives:
Opportunity Attack (196) · Darkvision (114) · Fey Ancestry (23) · Extra Attack (21) · Hellish Resistance (16) · Ethereal (11) · Sunlight Sensitivity (8) · Web Walker (8) · None (6) · Permanently Armed (6) · Blindsight (5) · Death Burst: Force (5) · Magic Resistance (5) · Evasion (4) · Pack Tactics (4) · Scenting Blood (4) · Silent (4) · Tenacity (passive feature) (4) · Turn Resistance (4)

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