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Drilldown: creatures

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creatures > intelligence: 3-10 & charisma: 3-8 & conditions: None

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race:
Goblin (57) · Human (56) · Githyanki (13) · Skeleton (12) · Wolf (12) · Cat (9) · Worg (9) · Gold dwarf (8) · Spider (8) · Ogre (7) · None (6) · Elemental (6) · Ghoul (6) · Gnoll (6) · Dog (5) · Dwarf (5) · Mephit (5) · Tiefling (4)
type:
Goblin (57) · Human (56) · Githyanki (13) · Skeleton (12) · Wolf (12) · Cat (9) · Worg (9) · Gold dwarf (8) · Spider (8) · Ogre (7) · None (6) · Elemental (6) · Ghoul (6) · Gnoll (6) · Dog (5) · Dwarf (5) · Mephit (5) · Tiefling (4)
resistances:
None (212) · poison immunity (48) · Bludgeoning vulnerability (12) · fire magical (12) · poison resistant full (10) · Bludgeoning resistant nm (8) · Fire resistant full (8) · lightning resistant full (8) · Necrotic immunity (8) · Piercing resistant nm (8) · Slashing resistant nm (8) · Acid resistant full (7) · Thunder resistant full (7) · Cold resistant full (5) · Cold immunity (4) · Fire Immunity (4) · Lightning immunity (3) · Poison resistance full (3) · Radiant Vulnerability (3)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (214) · Darkvision (144) · Opportunity Attack (74) · Extra Attack (39) ·  Extra Attack (35) ·  Great Weapon Fighting (34) ·  Phalanx Formation (34) ·  Riposte (30) ·  Protection (29) ·  Darkvision (24) ·  Pack Tactics (19) ·  Forever Indebted (13) ·  Web Walker (12) ·  Dwarven Resilience (11) ·  Feline Fall (9) ·  Prey's Scent (9) ·  Tenacity (passive feature) (9) ·  Ethereal (7) ·  Ogre's Mark (7) ·  Sunlight Weakness (6)

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