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Drilldown: creatures

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creatures > movement m: 9-30 & charisma: 12-16

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movement m:
resistances:
None (300) · fire resistant full (22) · Bludgeoning resistant nm (21) · Piercing resistant nm (21) · Slashing resistant nm (20) · Necrotic resistant full (18) · Fire resistance full (15) · Poison resistance full (11) · Poison resistant full (10) · poison resistance nm (9) · lightning resistance full (7) · Cold resistance full (6) · Cold resistant full (5) · Poison immunity (4) · Bludgeoning resistance nm (3) · Lightning resistant full (3) · Necrotic immunity (3) · Piercing resistance nm (3) · Slashing resistance full (3) · Slashing Resistance nm (3)
conditions:
None (258) · Aura of Murder (Aura) (53) · Aura of Protection (Aura) (26) · Sanctuary (21) · Mage Armour (17) · Unstoppable (9) · Astral Gravity (8) · Eternally Bound (7) · Dead (6) · Invisible (5) · Astral Conduit (2) · Elixir of Viciousness (2) · Freedom of Movement (2) · Longstrider (2) · Slightly Drunk (2)
passives:
Opportunity Attack (385) · Darkvision (196) · Extra Attack (176) · Fey Ancestry (58) · Hellish Resistance (32) · Prey Upon the Weak (31) · Sunlight Sensitivity (30) · Tenacity (passive feature) (27) · Divine Health (26) · Dwarven Resilience (26) · Great Weapon Fighting (20) · Evasion (19) · Multiattack: Morphic Ambush (19) · Superior Darkvision (18) · Duergar Resilience (17) · Magic Resistance (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Tactical Discipline (15)

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