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Drilldown: creatures

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creatures > movement m: 9-30 & constitution: 16-30 & charisma: 0-20

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movement m:
race:
Human (128) · Githyanki (27) · Zombie (19) · Half-Orc (16) · Vampire spawn (16) · Redcap (13) · Drow (9) · Elemental (8) · Ogre (8) · Dwarf (6) · Half-Elf (6) · Aberration (5) · Death Knight (4) · Skeleton (4) · Tiefling (4)
resistances:
None (239) · Poison immunity (38) · piercing resistant nm (32) · Bludgeoning resistant nm (31) · Slashing resistant nm (31) · Necrotic resistant full (19) · Necrotic immunity (12) · Cold resistant full (9) · Poison resistant full (9) · Fire resistant full (8) · Psychic resistance full (8) · bludgeoning resistant full (7) · Piercing resistant full (7) · Fire Immunity (6) · Lightning resistant full (6) · psychic immunity (6) · Acid resistant full (5) · Slashing resistant full (4)
conditions:
None (203) · Aura of Murder (Aura) (19) · Mage Armour (18) · Aura of Protection (Aura) (16) · Undead Fortitude (14) · Unstoppable (10) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Marshal Undead (4) · Stench of Death (4) · Dead (3) · Sanctuary (3) · Soul Oath (3) · Astral Conduit (2) · Freedom of Movement (2) · Mage-Animated (2) · Reconfigured: Undead (2) · Slayer Form (2)
passives:
Opportunity Attack (324) · Extra Attack (164) · Darkvision (114) · Great Weapon Fighting (46) · Protection (32) · Phalanx Formation (31) · Magic Resistance (29) · Riposte (28) · Tenacity (passive feature) (21) · Divine Health (19) · Evasion (18) · Fey Ancestry (18) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Tactical Discipline (15)

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