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Drilldown: creatures

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creatures > hp: 40-200 & ac: 7-13 & strength: 14-16

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Act 2 differences (2)
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movement m:
strength:
resistances:
None (22) · Poison immunity (16) · Necrotic immunity (10) · fire resistance full (7) · necrotic resistance full (6) · Fire resistant full (5) · Lightning resistance full (5) · Necrotic resistant full (5) · slashing resistance full (5) · Acid resistant full (3) · Bludgeoning Immunity nm (3) · Cold immunity (3) · lightning resistant full (3) · Piercing Immunity nm (3) · Poison resistant full (3) · Slashing Immunity nm (3) · Thunder resistant full (3)
passives:
Opportunity Attack (62) · Darkvision (32) · Extra Attack (9) · Fey Ancestry (6) · Dwarven Resilience (5) · Multiattack: Wounded (Werewolf) (5) · Undead Fortitude (5) · Blindsight (4) · Born into Darkness (4) · Danger Sense (4) · Ethereal (4) · Fast Movement (4) · Incorporeal Movement (4) · Man's Best Friend (3) · Pack Tactics (3) · Sunlight Sensitivity (3) · Unarmoured Defence (Barbarian) (3)

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