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Drilldown: creatures

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creatures > ac: 7-13 & movement m: 6-9 & dexterity: 14-20

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name:
Act 2 differences (2) · Intellect Devourer (2)
override page:
movement m:
race:
Human (49) · Goblin (39) · Dwarf (18) · Tiefling (17) · Cat (10) · Undead (8) · Half-Elf (7) · Halfling (6) · None (5) · Elf (5) · Ghoul (5) · Gnome (5) · Spider (5) · Kobold (4) · Drow (3) · Ghast (3) · Imp (3) · Skeleton (3) · Wolf (3)
resistances:
None (149) · Poison immunity (22) · Fire resistance full (20) · fire resistant full (12) · poison resistant full (10) · Bludgeoning resistant nm (8) · Piercing resistant nm (8) · slashing resistant nm (8) · Lightning resistance full (7) · poison resistance full (7) · Acid resistance full (6) · necrotic resistance full (6)
passives:
Opportunity Attack (210) · Darkvision (169) · Extra Attack (39) · Dwarven Resilience (19) · Hellish Resistance (17) · Prey Upon the Weak (16) · Fey Ancestry (15) · Sunlight Sensitivity (15) · Feline Fall (11) · None (9) · Duergar Resilience (9) · Superior Darkvision (9) · Ethereal (8) · Pack Tactics (7) · Web Walker (7) · Brave (6) · Halfling Luck (6) · Incorporeal Movement (6) · Gnome Cunning (5)

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