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Drilldown: creatures

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creatures > ac: 7-13 & movement m: 9-12 & constitution: 14-30

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name:
Act 2 differences (2) · Zombie (2)
movement m:
resistances:
None (87) · Poison immunity (22) · fire resistant full (7) · Necrotic immunity (7) · Poison resistant full (7) · Bludgeoning resistant nm (6) · Piercing resistant nm (6) · Slashing resistant nm (6) · Bludgeoning vulnerability (5) · lightning resistance full (5) · Bludgeoning Immunity nm (4) · Cold resistant full (4) · Piercing Immunity nm (4) · Poison resistance full (4) · Slashing Immunity nm (4) · slashing resistance full (4) · Fire immunity (3) · Lightning resistant full (3) · poison resistance nm (3)
passives:
 Opportunity Attack (97) · Darkvision (49) · Opportunity Attack (41) ·  Extra Attack (22) ·  Fey Ancestry (17) ·  Darkvision (16) · Extra Attack (12) ·  Dwarven Resilience (11) ·  Tenacity (passive feature) (11) ·  Undead Fortitude (11) ·  Sunlight Sensitivity (9) ·  Superior Darkvision (9) ·  Unarmoured Defence (Barbarian) (8) ·  Ogre's Mark (7) ·  Fast Movement (6) ·  Hellish Resistance (6) · Danger Sense (6) · Multiattack: Wounded (Werewolf) (6) ·  Spell Sniper (5)

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