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Drilldown: creatures

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creatures > ac: 13-20 & movement m: 8-9 & class: None

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movement m:
race:
Human (71) · Goblin (43) · Githyanki (30) · Doppelganger (21) · Vampire spawn (16) · Elemental (13) · Gnome (12) · Redcap (12) · None (10) · Bugbear (10) · Skeleton (9) · Undead (9) · Gnoll (7) · Halfling (7) · Wolf (7) · Dwarf (6) · Fiend (6) · Half-Elf (6)
subclass:
resistances:
None (277) · Poison immunity (43) · Piercing resistant nm (37) · Bludgeoning resistant nm (36) · slashing resistant nm (36) · Necrotic resistant full (28) · Fire resistant full (17) · fire resistance full (15) · Lightning resistant full (13) · Necrotic immunity (13) · Cold resistant full (12) · Acid resistant full (10) · Fire immunity (10) · Thunder resistant full (9) · Lightning resistance full (8) · Poison resistant full (8) · necrotic resistance full (7)
conditions:
None (302) · Aura of Murder (Aura) (13) · Slightly Drunk (11) · Unstoppable (10) · Eternally Bound (7) · Aura of Protection (Aura) (5) · Marshal Undead (4) · Sacred Defiance Aura (4) · Death Ward (3) · Drunk (3) · Elixir of Viciousness (3) · Longstrider (3) · Sanctuary (3) · Sleeping (3) · Soul Oath (3)
passives:
Opportunity Attack (384) · Darkvision (209) · Extra Attack (117) · Magic Resistance (31) · Tactical Discipline (23) · Multiattack: Morphic Ambush (22) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Tenacity (passive feature) (16) · Crossbow Expert: Point-Blank (15) · Fey Ancestry (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Crossbow Expert: Wounding (14) · Prey Upon the Weak (14) · Sunlight Sensitivity (14)

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