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Drilldown: creatures

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creatures > ac: 13-18 & dexterity: 14-16 & wisdom: 3-10

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name:
Act 2 differences (2)
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dexterity:
resistances:
None (89) · bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Necrotic resistant full (22) · Poison immunity (17) · fire resistance full (12) · necrotic resistance full (10) · Necrotic immunity (8) · Acid resistant full (7) · Fire resistant full (7) · Lightning resistant full (6) · Thunder resistant full (6) · Radiant vulnerability (5) · Cold resistant full (4) · Cold immunity (3)
passives:
Opportunity Attack (140) · Darkvision (82) · Extra Attack (22) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (11) · Ethereal (8) · Brave (7) · Halfling Luck (7) · Great Weapon Master: Bonus Attack (6) · Sunlight Sensitivity (6) · Crude Frenzy (5) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Sunlight Weakness (5) · Blindsight (4) · Evasion (4) · Gnome Cunning (4) · Shortened Stride (4) · Tenacity (passive feature) (4)

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