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Drilldown: creatures

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creatures > ac: 12-15 & wisdom: 6-10

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name:
Act 2 differences (2) · Mask of Vengeance (2)
race:
Goblin (78) · Human (24) · Gnome (16) · Tiefling (15) · Half-Elf (9) · Ogre (8) · Skeleton (8) · Undead (8) · Halfling (7) · None (6) · Dwarf (6) · Elemental (6) · Half-Orc (6) · Kobold (6) · Dark Justiciar (4) · Crawling Claw (3) · Ghast (3) · Kuo-toa (3)
type:
Goblin (78) · Human (24) · Gnome (16) · Tiefling (15) · Half-Elf (9) · Ogre (8) · Skeleton (8) · Undead (8) · Halfling (7) · None (6) · Dwarf (6) · Elemental (6) · Half-Orc (6) · Kobold (6) · Dark Justiciar (4) · Crawling Claw (3) · Ghast (3) · Kuo-toa (3)
resistances:
None (170) · Poison Immunity (35) · Fire resistance full (16) · Bludgeoning resistant nm (11) · Fire resistant full (11) · Necrotic resistant full (11) · piercing resistant nm (11) · Slashing resistant nm (11) · Necrotic immunity (9) · lightning resistant full (8) · necrotic resistance full (7) · Radiant vulnerability (7) · Acid resistant full (6) · Bludgeoning vulnerability (6) · Cold resistant full (6) · poison resistant full (6) · Thunder resistant full (6) · Fire immunity (4) · Fire vulnerability (3)
passives:
 Opportunity Attack (197) · Darkvision (165) · Opportunity Attack (33) ·  Extra Attack (20) ·  Shortened Stride (16) ·  Sunlight Sensitivity (16) ·  Gnome Cunning (15) ·  Hellish Resistance (14) ·  Darkvision (13) ·  Fey Ancestry (12) ·  Unarmoured Defence (Barbarian) (11) ·  Tenacity (passive feature) (10) ·  Fast Movement (9) ·  Ogre's Mark (8) · Danger Sense (8) ·  Halfling Luck (7) ·  Superior Darkvision (7)

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