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Drilldown: creatures

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creatures > ac: 12-14 & wisdom: 7-10

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name:
Act 2 differences (2) · Mask of Vengeance (2)
race:
Goblin (75) · Human (24) · Gnome (14) · Tiefling (11) · Ogre (8) · Undead (8) · Skeleton (7) · None (6) · Half-Orc (6) · Kobold (6) · Elemental (5) · Half-Elf (5) · Halfling (5) · Dark Justiciar (4) · Dwarf (4) · Crawling Claw (3) · Ghast (3)
type:
Goblin (75) · Human (24) · Gnome (14) · Tiefling (11) · Ogre (8) · Undead (8) · Skeleton (7) · None (6) · Half-Orc (6) · Kobold (6) · Elemental (5) · Half-Elf (5) · Halfling (5) · Dark Justiciar (4) · Dwarf (4) · Crawling Claw (3) · Ghast (3)
resistances:
None (160) · Poison immunity (29) · Fire resistance full (15) · Necrotic resistant full (10) · Necrotic immunity (8) · bludgeoning resistant nm (7) · Fire resistant full (7) · necrotic resistance full (7) · Piercing resistant nm (7) · Radiant vulnerability (7) · Slashing resistant nm (7) · Poison resistant full (6) · Acid resistant full (5) · bludgeoning vulnerability (5) · Cold resistant full (5) · Lightning resistant full (5) · Fire Immunity (4) · Thunder resistant full (4) · Fire vulnerability (3) · Bludgeoning vulnerable (2)
passives:
 Opportunity Attack (182) · Darkvision (152) · Opportunity Attack (31) ·  Extra Attack (19) ·  Shortened Stride (15) ·  Sunlight Sensitivity (15) ·  Gnome Cunning (14) ·  Darkvision (12) ·  Fey Ancestry (12) ·  Unarmoured Defence (Barbarian) (11) ·  Hellish Resistance (10) ·  Tenacity (passive feature) (10) ·  Fast Movement (9) ·  Ogre's Mark (8) · Danger Sense (8) ·  Dwarven Resilience (6) ·  Halfling Luck (6) ·  Pack Tactics (6) ·  Sunlight Weakness (6) ·  Superior Darkvision (6)

Showing below up to 228 results in range #1 to #228.

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