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Drilldown: creatures

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creatures > ac: 12-14 & intelligence: 3-10

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intelligence:
race:
Goblin (80) · Human (28) · Tiefling (22) · Dwarf (20) · Bugbear (11) · Cat (9) · Redcap (9) · Wolf (9) · Undead (8) · Worg (8) · Ogre (7) · Gold dwarf (6) · Half-Orc (6) · Kobold (6) · Skeleton (6) · Werewolf (6)
type:
Goblin (80) · Human (28) · Tiefling (22) · Dwarf (20) · Bugbear (11) · Cat (9) · Redcap (9) · Wolf (9) · Undead (8) · Worg (8) · Ogre (7) · Gold dwarf (6) · Half-Orc (6) · Kobold (6) · Skeleton (6) · Werewolf (6)
resistances:
None (228) · Poison Immunity (29) · fire resistance full (19) · fire resistant full (19) · Necrotic immunity (12) · Poison resistant full (10) · Acid resistant full (9) · lightning resistant full (9) · poison resistance full (9) · Bludgeoning resistant nm (8) · Piercing resistant nm (8) · Slashing resistant nm (8) · Thunder resistant full (8) · necrotic resistance full (7) · Necrotic resistant full (6) · Radiant vulnerability (6) · Cold immunity (5) · Cold resistant full (5) · poison resistance nm (5)
passives:
 Opportunity Attack (278) · Darkvision (213) ·  Extra Attack (41) · Opportunity Attack (39) ·  Sunlight Sensitivity (31) ·  Darkvision (26) ·  Dwarven Resilience (25) ·  Hellish Resistance (23) ·  Superior Darkvision (18) ·  Tenacity (passive feature) (18) ·  Pack Tactics (17) ·  Unarmoured Defence (Barbarian) (16) ·  Fey Ancestry (14) ·  Fast Movement (13) · Duergar Resilience (13) · Danger Sense (11) ·  Ethereal (10) · Brute (10) ·  Feline Fall (9)

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