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Drilldown: creatures

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creatures > ac: 12-14 & constitution: 10-16 & wisdom: 1-10

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name:
Act 2 differences (2) · Mask of Vengeance (2)
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race:
Goblin (75) · Human (24) · Gnome (16) · Tiefling (12) · Undead (11) · Half-Elf (9) · None (8) · Ogre (8) · Halfling (7) · Dwarf (6) · Dark Justiciar (4) · Crawling Claw (3) · Elemental (3) · Ghast (3) · Kobold (3) · Skeleton (3)
resistances:
None (157) · Poison Immunity (33) · fire resistance full (19) · Necrotic immunity (13) · Necrotic resistant full (11) · Fire resistant full (10) · Bludgeoning resistant nm (9) · Piercing resistant nm (9) · slashing resistant nm (9) · lightning resistant full (8) · necrotic resistance full (7) · Radiant vulnerability (7) · Acid resistant full (6) · Cold immunity (6) · thunder resistant full (6) · Cold resistant full (5) · poison resistant full (5)
passives:
Opportunity Attack (209) · Darkvision (167) · Extra Attack (20) · Gnome Cunning (16) · Shortened Stride (16) · Fey Ancestry (12) · Sunlight Sensitivity (12) · Danger Sense (11) · Ethereal (11) · Hellish Resistance (11) · Unarmoured Defence (Barbarian) (11) · Tenacity (passive feature) (10) · Fast Movement (8) · Ogre's Mark (8) · Brave (7) · Halfling Luck (7) · Incorporeal Movement (7) · Dwarven Resilience (6) · Sunlight Weakness (6)

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