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Drilldown: creatures

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creatures > ac: 12-13 & movement m: 6-9

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movement m:
race:
Goblin (71) · Human (45) · Dwarf (20) · Tiefling (18) · Gnome (12) · Cat (9) · Gold dwarf (7) · Undead (6) · None (5) · Githyanki (5) · Halfling (5) · High Half-Elf (5) · Elemental (4) · Half-Elf (4) · High Elf (4) · Kobold (4) · Myconid (4) · Rock gnome (4) · Spider (4) · Werewolf (4)
type:
Goblin (71) · Human (45) · Dwarf (20) · Tiefling (18) · Gnome (12) · Cat (9) · Gold dwarf (7) · Undead (6) · None (5) · Githyanki (5) · Halfling (5) · High Half-Elf (5) · Elemental (4) · Half-Elf (4) · High Elf (4) · Kobold (4) · Myconid (4) · Rock gnome (4) · Spider (4) · Werewolf (4)
resistances:
None (205) · Fire Resistance full (20) · Poison Immunity (18) · fire resistant full (12) · Poison resistance full (11) · poison resistant full (10) · Poison resistance nm (7) · necrotic resistance full (6) · Bludgeoning resistant nm (5) · Fire vulnerability (5) · lightning resistance full (5) · Necrotic resistant full (5) · Piercing resistant nm (5) · Slashing resistant nm (5)
passives:
 Opportunity Attack (237) · Darkvision (186) · Opportunity Attack (42) ·  Dwarven Resilience (27) ·  Extra Attack (26) ·  Sunlight Sensitivity (25) ·  Darkvision (20) ·  Fey Ancestry (19) ·  Hellish Resistance (19) ·  Superior Darkvision (17) ·  Gnome Cunning (16) ·  Shortened Stride (15) · Duergar Resilience (14) ·  Feline Fall (10) · None (9) ·  Halfling Luck (8) ·  Pack Tactics (7) ·  Tenacity (passive feature) (7) ·  Unarmoured Defence (Barbarian) (7) · Brave (7)

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