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Drilldown: creatures

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creatures > ac: 12-13 & intelligence: 2-11

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race:
Goblin (71) · Human (30) · Tiefling (19) · Dwarf (16) · Cat (9) · None (6) · Ogre (6) · Undead (6) · Werewolf (6) · Bird (5) · Kobold (5) · Wolf (5) · Elemental (4) · Gold dwarf (4) · Half-Elf (4) · Spider (4)
type:
Goblin (71) · Human (30) · Tiefling (19) · Dwarf (16) · Cat (9) · None (6) · Ogre (6) · Undead (6) · Werewolf (6) · Bird (5) · Kobold (5) · Wolf (5) · Elemental (4) · Gold dwarf (4) · Half-Elf (4) · Spider (4)
resistances:
None (177) · Poison immunity (27) · Fire resistance full (17) · Fire resistant full (15) · Necrotic immunity (10) · Fire immunity (7) · lightning resistant full (7) · necrotic resistance full (7) · poison resistance full (7) · acid resistant full (6) · Necrotic resistant full (6) · Poison resistant full (6) · thunder resistant full (6) · Bludgeoning resistant nm (5) · cold resistant full (5) · Piercing resistant nm (5) · poison resistance nm (5) · slashing resistant nm (5)
passives:
 Opportunity Attack (213) · Darkvision (177) · Opportunity Attack (29) ·  Extra Attack (23) ·  Sunlight Sensitivity (21) ·  Dwarven Resilience (19) ·  Hellish Resistance (19) ·  Pack Tactics (15) ·  Darkvision (14) ·  Superior Darkvision (14) · None (12) ·  Feline Fall (10) · Duergar Resilience (10) ·  Unarmoured Defence (Barbarian) (9) ·  Ethereal (8) ·  Fey Ancestry (8) ·  Tenacity (passive feature) (8) · Danger Sense (8) ·  Fast Movement (7)

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