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Drilldown: creatures

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creatures > ac: 12-13 & charisma: 10-13

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name:
Act 2 differences (2)
override page:
movement m:
charisma:
resistances:
None (72) · fire resistance full (25) · necrotic resistance full (10) · fire resistant full (9) · Poison resistance full (8) · poison resistance nm (5) · poison resistant full (5) · Acid Resistance full (4) · Bludgeoning Immunity nm (4) · Lightning resistance full (4) · Necrotic immunity (4) · Piercing Immunity nm (4) · Poison immunity (4) · Slashing Immunity nm (4) · Bludgeoning Resistance nm (3) · Piercing Resistance nm (3) · Slashing resistance nm (3) · Thunder Resistance full (3)
passives:
Opportunity Attack (126) · Darkvision (62) · Extra Attack (31) · Dwarven Resilience (20) · Hellish Resistance (20) · Gnome Cunning (14) · Sunlight Sensitivity (14) · Duergar Resilience (13) · Shortened Stride (13) · Superior Darkvision (12) · Brave (10) · Fey Ancestry (10) · Halfling Luck (10) · Danger Sense (7) · Multiattack: Wounded (Werewolf) (6) · Unarmoured Defence (Barbarian) (6) · Fast Movement (5) · Tenacity (passive feature) (5)

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