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Drilldown: creatures

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creatures > ac: 11-30 & movement m: 8-9 & constitution: 16-18

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movement m:
constitution:
race:
Human (117) · Dwarf (28) · Githyanki (18) · Half-orc (16) · Vampire spawn (16) · Gnome (13) · Redcap (9) · Drow (7) · Elemental (7) · Half-Elf (6) · Aberration (4) · Cambion (4) · Skeleton (4) · Tiefling (4) · Alioramus (3) · Elf (3) · Halfling (3) · Merregon (3)
resistances:
None (209) · Piercing resistant nm (29) · Bludgeoning resistant nm (28) · Slashing resistant nm (28) · Necrotic resistant full (19) · Poison immunity (18) · Poison resistant full (13) · poison resistance full (10) · Psychic resistance full (8) · Cold resistant full (6) · Fire resistant full (6) · Bludgeoning resistant full (5) · Piercing resistant full (5) · poison full (5) · Acid resistant full (4) · Fire immunity (4) · Lightning resistant full (4) · poison resistance nm (4)
conditions:
None (214) · Aura of Protection (Aura) (18) · Mage Armour (15) · Death Ward (8) · Eternally Bound (7) · Aura of Murder (Aura) (4) · Dead (3) · Astral Conduit (2) · Aura of Hate (Aura) (2) · Freedom of Movement (2) · Mage-Animated (2)
passives:
Opportunity Attack (292) · Extra Attack (172) · Darkvision (90) · Great Weapon Fighting (51) · Phalanx Formation (36) · Protection (36) · Riposte (32) · Tactical Discipline (29) · Dwarven Resilience (28) · Divine Health (20) · Danger Sense (19) · Unarmoured Defence (Barbarian) (18) · Fey Ancestry (17) · Sunlight Hypersensitivity (17) · Sunlight Sensitivity (17) · Tenacity (passive feature) (17) · Vampire Regeneration (17) · Fast Movement (14)

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