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Drilldown: creatures

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creatures > ac: 11-20 & constitution: 16-30

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race:
Human (136) · Githyanki (34) · Dwarf (29) · Half-Orc (18) · Vampire spawn (16) · Gnome (13) · Redcap (13) · Elemental (9) · Drow (8) · Ogre (8) · Half-Elf (6) · Bear (5) · None (4) · Beast (4) · Cambion (4) · Death Knight (4) · Gold Dwarf (4) · Skeleton (4) · Tiefling (4)
resistances:
None (279) · Piercing resistant nm (36) · Bludgeoning resistant nm (35) · Slashing resistant nm (35) · Poison immunity (32) · Necrotic resistant full (21) · Poison resistant full (16) · Cold resistant full (12) · Fire resistant full (12) · Necrotic immunity (12) · poison resistance full (12) · Fire immunity (10) · lightning immunity (8) · Lightning resistant full (8) · Psychic resistance full (8) · Acid resistant full (7) · Cold resistance full (7) · Fire resistance full (7) · psychic immunity (6)
conditions:
None (272) · Aura of Protection (Aura) (18) · Aura of Murder (Aura) (17) · Mage Armour (16) · Unstoppable (11) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Marshal Undead (4) · Dead (3) · Sanctuary (3) · Soul Oath (3) · Ambushing (2) · Astral Conduit (2) · Freedom of Movement (2) · Slayer Form (2)
passives:
Opportunity Attack (387) · Extra Attack (211) · Darkvision (150) · Great Weapon Fighting (54) · Phalanx Formation (38) · Protection (38) · Magic Resistance (35) · Riposte (33) · Dwarven Resilience (32) · Tactical Discipline (29) · Tenacity (passive feature) (26) · Divine Health (22) · Danger Sense (21) · Sunlight Sensitivity (21) · Unarmoured Defence (Barbarian) (21) · Evasion (19) · Fey Ancestry (18) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Fast Movement (16)

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