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Drilldown: creatures

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creatures > ac: 11-13 & wisdom: 9-10 & conditions: None

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name:
Act 2 differences (2)
override page:
wisdom:
resistances:
None (62) · Fire resistance full (21) · Poison Immunity (17) · necrotic resistance full (11) · fire resistant full (9) · Necrotic immunity (8) · bludgeoning resistant nm (7) · Piercing resistant nm (7) · Slashing resistant nm (7) · Fire Immunity (6) · Lightning resistant full (5) · Poison resistant full (5) · cold resistant full (4) · Acid resistance full (3) · Acid resistant full (3) · Bludgeoning resistance NM (3) · Piercing resistance nm (3) · Radiant vulnerability (3) · Slashing resistance NM (3) · Thunder resistant full (3)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (97) · Darkvision (64) · Gnome Cunning (15) · Shortened Stride (15) · Hellish Resistance (12) · Extra Attack (8) · Fey Ancestry (7) · Brave (6) · Ethereal (6) · Halfling Luck (6) · None (5) · Born into Darkness (4) · Danger Sense (4) · Shadow Ambush (4) · Sunlight Weakness (4) · Superior Darkvision (4) · Unarmoured Defence (Barbarian) (4) · Dwarven Resilience (3) · Multiattack: Muddy (3)

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