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Drilldown: creatures

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creatures > ac: 11-13 & movement m: 9 & charisma: 10-14

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name:
Act 2 differences (2) · Mask of Vengeance (2)
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movement m:
resistances:
None (109) · Fire resistance full (22) · fire resistant full (12) · necrotic resistance full (6) · Lightning Resistance full (5) · Poison resistant full (5) · Acid resistance full (4) · Bludgeoning Immunity nm (4) · Fire immunity (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · Bludgeoning resistance nm (3) · Cold immunity (3) · Piercing resistance nm (3) · Poison immunity (3) · Slashing Resistance nm (3) · Thunder resistance full (3)
passives:
Opportunity Attack (148) · Darkvision (91) · Extra Attack (28) · Hellish Resistance (25) · Fey Ancestry (22) · Born into Darkness (10) · Shadow Ambush (9) · Danger Sense (7) · Unarmoured Defence (Barbarian) (7) · None (5) · Blindsight (4) · Dwarven Resilience (4) · Fast Movement (4) · Multiattack: Wounded (Werewolf) (4) · Ethereal (3) · Feral Instinct (3) · Incorporeal Movement (3) · Martial Advantage (3) · Tenacity (passive feature) (3)

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