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Drilldown: creatures

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creatures > ac: 10-20 & movement m: 8-9 & constitution: 16-30

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movement m:
race:
Human (133) · Dwarf (27) · Vampire Spawn (16) · Half-Orc (15) · Githyanki (14) · Gnome (13) · Redcap (13) · Drow (9) · Elemental (9) · Half-Elf (5) · Cambion (4) · Death Knight (4) · Skeleton (4) · Tiefling (4)
resistances:
None (228) · Piercing resistant nm (29) · Bludgeoning resistant nm (28) · Slashing resistant nm (28) · Poison immunity (21) · Necrotic resistant full (18) · Poison resistant full (13) · Poison resistance full (10) · necrotic immunity (8) · Psychic resistance full (8) · Cold resistant full (7) · Fire resistant full (7) · Acid resistant full (5) · Lightning resistant full (5) · Piercing resistant full (5) · poison full (5) · Bludgeoning resistant full (4) · Fire Immunity (4) · Fire resistance full (4) · poison resistance nm (4)
conditions:
None (216) · Mage Armour (19) · Aura of Murder (Aura) (18) · Aura of Protection (Aura) (17) · Unstoppable (10) · Death Ward (8) · Eternally Bound (7) · Marshal Undead (4) · Soul Oath (3) · Astral Conduit (2) · Dead (2) · Freedom of Movement (2) · Stench of Death (2) · Undead Fortitude (2)
passives:
Opportunity Attack (315) · Extra Attack (176) · Darkvision (113) · Great Weapon Fighting (48) · Protection (38) · Phalanx Formation (34) · Riposte (30) · Dwarven Resilience (29) · Tactical Discipline (29) · Magic Resistance (25) · Danger Sense (19) · Divine Health (18) · Tenacity (passive feature) (18) · Unarmoured Defence (Barbarian) (18) · Sunlight Hypersensitivity (17) · Sunlight Sensitivity (17) · Vampire Regeneration (17) · Fey Ancestry (16) · Fast Movement (14)

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