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Drilldown: creatures

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creatures > ac: 10-20 & constitution: 16-22

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race:
Human (139) · Githyanki (34) · Dwarf (29) · Half-Orc (20) · Vampire spawn (16) · Redcap (13) · Gnome (12) · Elemental (9) · Drow (8) · Ogre (8) · Bear (5) · Half-Elf (5) · Beast (4) · Cambion (4) · Death Knight (4) · Gold Dwarf (4) · Skeleton (4) · Tiefling (4) · Zombie (4)
resistances:
None (282) · Piercing resistant nm (36) · Bludgeoning resistant nm (35) · Slashing resistant nm (35) · Poison immunity (31) · Necrotic resistant full (21) · poison resistant full (16) · Cold resistant full (12) · Fire resistant full (12) · Poison resistance full (12) · Necrotic immunity (10) · Lightning resistant full (8) · Psychic resistance full (8) · Acid resistant full (7) · Cold Resistance full (7) · Fire immunity (7) · Fire resistance full (6) · piercing resistant full (6)
conditions:
None (270) · Aura of Murder (Aura) (20) · Aura of Protection (Aura) (18) · Mage Armour (18) · Unstoppable (11) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Marshal Undead (4) · Dead (3) · Sanctuary (3) · Soul Oath (3) · Undead Fortitude (3) · Ambushing (2) · Astral Conduit (2) · Freedom of Movement (2) · Slayer Form (2) · Stench of Death (2)
passives:
Opportunity Attack (388) · Extra Attack (211) · Darkvision (151) · Great Weapon Fighting (54) · Protection (39) · Phalanx Formation (38) · Riposte (33) · Dwarven Resilience (32) · Magic Resistance (31) · Tactical Discipline (29) · Tenacity (passive feature) (26) · Divine Health (22) · Danger Sense (21) · Sunlight Sensitivity (21) · Unarmoured Defence (Barbarian) (21) · Evasion (19) · Fey Ancestry (19) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Fast Movement (16)

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