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Drilldown: creatures

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creatures > ac: 0-18 & movement m: 0-40 & dexterity: 12-14

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movement m:
dexterity:
race:
Goblin (92) · Human (76) · Dwarf (49) · Githyanki (38) · Gnome (27) · Half-Elf (19) · Tiefling (19) · Elf (16) · Halfling (16) · Redcap (13) · Bugbear (12) · None (9) · Mephit (9) · Worg (9) · Ogre (8) · Drow (7) · Hobgoblin (6) · Werewolf (6) · Undead (5)
resistances:
None (391) · Poison Immunity (24) · Poison resistant full (23) · Poison resistance full (17) · Fire resistance full (13) · Fire resistant full (11) · Psychic resistance full (9) · Fire immunity (7) · Cold resistant full (6) · Acid resistance full (5) · Fire vulnerability (5) · Lightning resistance full (5) · Piercing resistant nm (5) · Poison resistance nm (5) · Slashing resistant nm (5) · Thunder resistance full (5)
conditions:
None (415) · Slightly Drunk (24) · Mage Armour (16) · Death Ward (8) · Dead (7) · Aura of Murder (Aura) (6) · Drunk (6) · Sleeping (6) · Death Wish (3) · Astral Conduit (2)
passives:
Opportunity Attack (480) · Darkvision (290) · Extra Attack (112) · Dwarven Resilience (48) · Fey Ancestry (40) · Great Weapon Fighting (36) · Phalanx Formation (36) · Riposte (33) · Sunlight Sensitivity (32) · Superior Darkvision (29) · Tenacity (passive feature) (28) · Gnome Cunning (27) · Shortened Stride (26) · Duergar Resilience (22) · Hellish Resistance (19) · Brave (16) · Halfling Luck (16) · Born into Darkness (12) · Shadow Ambush (12) · Brute (11)

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