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List of features that work in Wild Shape

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This page is about the features that do or do not work in Wild Shape. For details on the stats and effects of Wild Shape, see Wild Shape Wild Shape or Combat Wild Shape Combat Wild Shape.

Most equipment, many feats, and some class passives do not work while in Wild Shape Wild Shape. This list clarifies what works and what does not work. Originally compiled from Reddit.[1]

General Information[edit | edit source]

  • It is neither possible to cast spells while in Wild Shape and nor posible to take any action outside of those available to the Wild Shape. Such actions will only be mentioned in this list if their effects persist after transforming.
  • Equipped items are merged into the beast form and most of them do not have any effect until reverting back. If any equipment is not listed here then it does not work in Wild Shape.
  • As a general rule, Wild Shape replaces a character's Strength, Dexterity, and Constitution with those of the creature. This list notes the exceptions when permanent bonuses or feats actually do change those stats while in Wild Shape.
  • Due to the way it is coded, many reactions will not trigger in Wild Shape. However, using Disguise Self Disguise Self or Disguise Kit before transforming can cause some of these reactions to work.
  • This list is NOT meant to imply that all these features should work with Wild Shape - many of them are not supposed to work due to the rules of 5th Edition D&D.
  • This list is far from complete. Any missing information can be added.

Works in Wild Shape[edit | edit source]

Class Features[edit | edit source]

Equipment[edit | edit source]

Feats[edit | edit source]

Illithid Abilities[edit | edit source]

Permanent bonuses[edit | edit source]

Potions and Elixirs[edit | edit source]

  • All potions and elixirs seem to work properly.

Races[edit | edit source]

Partially works in Wild Shape[edit | edit source]

Class Features[edit | edit source]

Equipment[edit | edit source]

Feats[edit | edit source]

Illithid Abilities[edit | edit source]

Permanent bonuses[edit | edit source]

  • Vampire Ascendant Vampire Ascendant (The additional 1d10Damage TypesNecrotic damage applies to forms that attack with weapons.)

Miscellaneous[edit | edit source]

Does not work in Wild Shape[edit | edit source]

Class Features[edit | edit source]

Equipment[edit | edit source]

  • Almost all equipment in the game

Feats[edit | edit source]

Illithid Abilities[edit | edit source]

Spells[edit | edit source]

  • It is not possible to cast any Spells while in Wild Shape.

References[edit | edit source]