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Wraith

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Wraiths are an undead creature type encountered in Act Two. They are visually similar to Shadows but are, in fact, in their own eponymous non-playable race.

About[edit | edit source]

Wraiths resemble Shadows but are significantly stronger and easily distinguished by their piercing yellow eyes. These creatures generate an Aura of Vile Oblivion that snuffs out any light sources and imposes magical darkness within melee range.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Necrotic Claws Necrotic Claws ()
Damage: 7~27
D8 Slashing.pngD4 Necrotic.png
2d8 + 3Damage TypesSlashing
+ 2d4Damage TypesNecrotic

Lash out with cursed claws.

 Melee: 1.5 m / 5  ft
Generic Death.webp
Life Drain Life Drain ()
Damage: 5~19
D8 Necrotic.png
2d8 + 3Damage TypesNecrotic

Possibly drain a target's hit points by 2d8. The target dies if its hit points are reduced to 0.

 Melee: 1.5 m / 5  ft
Generic Darkness.webp
Dark Currents Dark Currents ( 3 m / 10 ft)
Dissolve into the ground and emerge from the shadows at a different location.
 Range: 8 m / 26 ft
Recharge: Per Turn

Known wraith characters[edit | edit source]

External links[edit | edit source]