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Farlin

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Farlin is a member of The Guild and envoy of Nine-Fingers Keene Nine-Fingers Keene.

Portrait Farlin.png
Nine-Fingers sends her love, arsehole. Your Stone Lord's a dead man walking.
Farlin

Involvement[edit | edit source]

Farlin can be found on a beach west of the South Span Checkpoint in Wyrm's Crossing during Act Three at X: -212 Y: Y:87. She and a group of Guild members are arguing with the Minsc Stone Lord's crew near a docked ship from Moonrise Towers, accessible by taking the western path between the South Span Checkpoint and Open Hand Temple.

Upon approaching the two groups, Farlin asks for help fighting the Stone Lord's men, promising that the Guild will pay. If agreeing to help, the Guild joins the party in a fight against the Stone Lord's men. If declining to assist, appealing to Cairos Cairos, or preventing either side from fighting, both factions turn hostile.

The party can also wait nearby for the fight to begin, join in, or wait for it to end.

If siding with Farlin, she puts in a good word for them with Tusgront Tusgront who guards the entrance to The Guild. He then lets the party inside without requiring a dialogue check.

Tusgront likes Farlin and describes her as a 'funny little gnome', always laughing even when he does not joke - oblivious to the fact that she is mocking him. [1]

Speak with Dead[edit | edit source]

If Farlin is killed, she can be spoken to by using Speak with Dead Speak with Dead. She explains that she was sent from the Guild to seize the Stone Lord's haul for Nine-Fingers Keene Nine-Fingers Keene, though she did not know what it was besides being a valuable item.

Party member: Who are you?

  • Farlin: Farlin... from the Guild...

Party member: Who were you fighting?

  • Farlin: The Stone Lord's men... interloperes...

Party member: What were they here for?

  • Farlin: Don't know... something valuable...

Party member: What were you doing here?

  • Farlin: Seizing their haul... for Nine-Fingers...

Party member: Who is the Stone Lord?

  • Farlin: Fury... threat to... everyone...

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Dash Bonus Action.webp
Cunning Action: Dash Cunning Action: Dash ()
Cover more distance this turn: double your movement speed.
 Range: Self
Invisibility spell.webp
Invisibility Invisibility ()

Touch a creature to turn it Invisible Invisible. Attacks against it have Disadvantage Icon.png Disadvantage. It attacks with Advantage Icon.png Advantage.

Invisibility breaks when you fail Stealth Checks on attacking, casting spells, or interacting with items.[See: Bugs]

 Melee: 1.5 m / 5  ft
Off-Hand Attack Melee.webp
Off-Hand Attack (Melee) Off-Hand Attack (Melee) ()   –  Dagger
Normal weapon damage Make a melee attack with your off-hand weapon.
 Melee: 1.5 m / 5  ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Gleamdance Dagger
Normal weapon damage +
D6 Physical.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Allies[edit | edit source]

Notable loot[edit | edit source]

Related quests[edit | edit source]

Notes and references[edit | edit source]

  1. Tusgront's dialogue. Tusgront: Wait. You're Farlin's friend... She said to let you in. Tusgront: Funny little gnome, she is - always laughing at me. Even when I don't joke. Devnote: oblivious to the fact that she is mocking him. Thinks she’s just a good-natured little gnome

External links[edit | edit source]