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Vidor

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Manip Vidor is a human fighter and a senior Manip of the Flaming Fist. Appearing alongside Counsellor Florrick Counsellor Florrick in Last Light Inn, she is her second-in-command during their attempted rescue of Ulder Ravengard Duke Ravengard.

Portrait Vidor.png
I'd rather lend you my blade, but you'll have to make do with my luck.
Vidor, before his departure.

Involvement[edit | edit source]

Last Light Inn[edit | edit source]

Initially the commanding officer of a mission led by Florrick to rescue Duke Ravengard, Vidor and the rest of his Fists were waylaid by the dangers of the Shadow-Cursed Lands and found refuge with the Harpers of Last Light Inn. Vidor can initially be found within the inn, discussing with Florrick the matter of Art Cullagh Art Cullagh in the hopes Art can be their solution to breaking the Duke out. He is unhappy with waiting, and would rather lead a frontal assault on Moonrise Towers with reinforcements from the city, but is powerless to contradict her.[1][2]

If Florrick was not rescued from Waukeen's Rest in Act One, Vidor will not appear in the game.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap Isobel Thorm Isobel during Resolve the Abduction Resolve the Abduction, Vidor is not affected by the Impaled Impaled condition and is instead Surprised Surprised. He may join the battle on his own without being affected by any conditions if the door to the room he is in is opened after the encounter starts. If failing to protect Isobel, he and everyone in Last Light Inn, save Jaheira, turn into Shadow-Cursed Undead Shadow-Cursed Undead.

Leaving for Baldur's Gate[edit | edit source]

After a Long Rest, Vidor, Cyril Fist Cyril and Thadwick Fist Thadwick depart Last Light Inn for Baldur's Gate with Florrick to seek reinforcements unaffected by the Shadow Curse: the Steel Watcher (creature) Steel Watch.

Manip Vidor is not seen again after this.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Lacerate.webp
Lacerate Lacerate ()   –  Longsword
Normal weapon damage

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Pommel Strike.webp
Pommel Strike Pommel Strike ()   –  Longsword
D4 Physical.png 1d4 (1~4) Damage TypesBludgeoning

Make a non-lethal attack against an enemy and possibly Daze Daze them.

CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest
Rush Attack.webp
Rush Attack Rush Attack ()   –  Longsword

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest

Loot[edit | edit source]

Related quests[edit | edit source]

Notes and references[edit | edit source]

  1. "With a single word, Florrick could charge the Coast's most powerful force with taking back the Grand Duke. We ought to be doing just that. Not babysitting this stump. And yet - orders are orders."
  2. According to devnotes on his character, Vidor believes Counsellor Florrick Florrick to be a terrible leader.
    Devnotes: The Flaming FIst Manip, Vidor, has conflict with Florrick prior to any of these dialogues. He is the sergeant of the FF troops, and believes Florrick is a terrible leader. Player can respond to his idea that he should attack Moonrise.