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Kansif

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Kansif is a stoic half-orc wizard and devoted member of the Cult of the Absolute encountered in Act Two.

Portrait Kansif.png
You will die here - the Absolute wills it so!
Kansif's warcry.

Involvement[edit | edit source]

Follow the Convoy[edit | edit source]

Kansif is initially found in the outskirts of the Ruined Battlefield, nearby the entrance from the Rosymorn Monastery Trail. He can be found a short jog away from the entry point, idly waiting for the arrival of a True Soul, and leading a small group of Absolutists composed of fellow half-orc Bedi Bedi, and the goblins Vez Brawler Vez, Gronag Warrior Gronag, and Lora (goblin) Sharp-Eye Lora.

Speaking with Kansif has him remark on the player character being a True Soul, and grants the opportunity to initiate Follow the Convoy Follow the Convoy by playing the Spider's Lyre, which summons Kar'niss Kar'niss. The party can then attack Kansif and the cultists, or follow the convoy to Moonrise Towers.

Ambush[edit | edit source]

Following the cultists will take them and the party through the Ruined Battlefield, where a nearby group of Harpers lay in wait to ambush the convoy in an attempt to acquire Kar'niss' Moonlantern. The Harpers immediately attack the convoy on sight, but momentarily give the party a chance to change sides and attack Kansif and the other cultists, which advances Seek Protection from the Shadow Curse Seek Protection from the Shadow Curse. Siding with Kansif allows the party to Infiltrate Moonrise Towers Infiltrate Moonrise Towers, while siding with the Harpers leads to Kansif's death and has Branthos refer the party to Last Light Inn.

Alternatively, if reaching the Shadow-Cursed Lands through Grymforge instead, the party can encounter Kansif and his convoy for the first time mid-transit, with or without a Harper escort. The party can subsequently either ambush the convoy and seize the Moonlantern for themselves, let them pass, or convince Kar'niss to give them the Moonlantern. If waiting a little longer before attacking, Kar'niss slays Lora for venturing towards where the party and Harpers are hiding, to which Kansif calls for the drider to stop, to no avail.

Convincing the cultists to part with the Moonlantern has them walk into the Shadow Curse, only to be found later in the center of Reithwin as Shadow-Cursed Undead Shadow-Cursed Undead. They are automatically hostile to the party in this form and cannot be interacted with other than by attacking.

Arriving at Moonrise Towers[edit | edit source]

If sided with and alive, Kansif arrives alongside the party to Moonrise Towers, where Kar'niss departs. Kansif remains in the towers' quarters, alongside Bedi and the goblins. Talking with Kansif lets him mention his mission to bring the party to Moonrise as successful, and jokingly asking them to not forget him as they move up the ranks.[1]

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Cloud of Daggers.webp
Cloud of Daggers Cloud of Daggers ()
D4 Physical.png 4d4 (4~16) Damage TypesSlashing

Conjure a cloud of spinning daggers that attack anyone inside.

 Range: 18 m / 60 ft
Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Fire Bolt.webp
Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Fireball.webp
Fireball Fireball ()
D6 Fire.png 8d6 (8~48) Damage TypesFire

Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for 8d6Damage TypesFire damage.

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)

Allies[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • Kansif's portrait portrays him with lush, long hair, while his in-game model has short, shaved hair.
  • Devnotes denote Kansif as a solemn leader, and as a stoic, honourable half-orc. This is in contrast to Bedi, who is said to be a relatively new recruit that does not guard his tongue well, and Vez, who is described as a mouthy female goblin.[2][3]

References[edit | edit source]

  1. "Delivered, safe and sound. Don't forget us as you claw your way up the ranks, True Soul."
  2. Devnotes:
    Kansif is the solemn leaderm, the other half orc is a relatively new recruit and doesn't guard his tongue too well.
  3. Devnotes:
    Player approaches Kansif (a stoic, honourable male half-orc) and Brawler Vez (a mouthy female goblin) after clearing a checkpoint and entering their camp in the Shadowcurse.