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Scarpers

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Revision as of 19:16, 23 January 2025 by Hawkeye (talk | contribs)
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Scarpers is a member of Zenovia Dawg Zenovia's gang and member of The Guild, found outside Arfur Gregorio Arfur Gregorio's mansion in Rivington.

Involvement

Scarpers and the rest of Zenovia Dawg Zenovia's gang are being paid by Arfur Gregorio Arfur Gregorio to evict the refugees who are currently squatting in his mansion. If antagonized, or intimidation of him fails, Arfur calls on Zenovia to remove the refugees by force. If intervening, a fight breaks out and Scarpers becomes hostile.

Combat

Attacks and abilities

Disengage Bonus Action.webp
Cunning Action: Disengage Cunning Action: Disengage ()
Retreat safely. Moving won't provoke Opportunity Attacks.
 Range: Self
Hail of Thorns.webp
Hail of Thorns Hail of Thorns (+ + )
Damage: 1~10
D10 Piercing.png
Normal weapon damage
+ 1d10Damage TypesPiercing

Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10Damage TypesPiercing damage to the target and surrounding creatures. On miss, the thorns still explode. On save, targets still take half damage from the explosion.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Damage: 5~12
D8 Piercing.png
1d8 + 4Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Sneak Attack Ranged.webp
Sneak Attack (Ranged) Sneak Attack (Ranged) ()   –  Longbow
Damage: 6~18
D8 Piercing.pngD6 Weapon.png
1d8 + 4Damage TypesPiercing
+ 1d6Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against.

 Range: 18 m / 60 ft
Recharge: Per turn

Loot

Allies